Ambushed
Transcendent
- Socket: Cerulean
- Class: Descendant
13
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
12
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
11
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
10
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
9
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
8
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
7
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
6
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
5
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
4
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.
3
Ambushed
Modifies so that killing an enemy with a skill in Active Camouflage returns the user to the same state. In Active Camouflage, agility increases, and Shock Bomb skill is converted to an attack skill.