Superheated Plasma

Ultimate

  • Socket: Almandine
  • Class: Special Rounds
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    6

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 0.4% and reduces target’s DEF by 0.4% (max 20 stacks, resets on failure).

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    7

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 0.5% and reduces target’s DEF by 0.5% (max 20 stacks, resets on failure).

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    8

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 0.6% and reduces target’s DEF by 0.6% (max 20 stacks, resets on failure).

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    9

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 0.7% and reduces target’s DEF by 0.7% (max 20 stacks, resets on failure).

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    10

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 0.9% and reduces target’s DEF by 0.9% (max 20 stacks, resets on failure).

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    11

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 1% and reduces target’s DEF by 1% (max 20 stacks, resets on failure).

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    12

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 1.3% and reduces target’s DEF by 1.2% (max 20 stacks, resets on failure).

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    13

    Superheated Plasma

    Battle Proficiency

    When hitting the same target consecutively, increases Fire ATK by 1.6% and reduces target’s DEF by 1.5% (max 20 stacks, resets on failure).