Superheated Plasma
Ultimate
- Socket: Almandine
- Class: Special Rounds
6
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 0.4% and reduces target’s DEF by 0.4% (max 20 stacks, resets on failure).
7
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 0.5% and reduces target’s DEF by 0.5% (max 20 stacks, resets on failure).
8
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 0.6% and reduces target’s DEF by 0.6% (max 20 stacks, resets on failure).
9
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 0.7% and reduces target’s DEF by 0.7% (max 20 stacks, resets on failure).
10
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 0.9% and reduces target’s DEF by 0.9% (max 20 stacks, resets on failure).
11
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 1% and reduces target’s DEF by 1% (max 20 stacks, resets on failure).
12
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 1.3% and reduces target’s DEF by 1.2% (max 20 stacks, resets on failure).
13
Superheated Plasma
Battle Proficiency
When hitting the same target consecutively, increases Fire ATK by 1.6% and reduces target’s DEF by 1.5% (max 20 stacks, resets on failure).