Kyle

Kyle

Skills

Damage Type: Non-Attribute

Arche Type: Tech

Charges forward to deal damage to pierced enemies and inflicts Knockback on enemies at the end of the charge. After using the skill, recovers Magnetic Force proportionally to Max Shield and recovers additional Magnetic Force based on the number of enemies hit. When the skill ends, grants DEF Increase to self. Using the skill resets the number of Jumps and holding down the skill key increases the distance traveled.

Damage Type: Non-Attribute

Arche Type: Dimension

Creates a moving Barrier that blocks enemy ranged attacks. Using the Barrier recovers Magnetic Force. Every time the Barrier blocks an attack, recovers additional Magnetic Force proportional to the damage blocked. Inflicts Stun on enemies on contact. Recovers Magnetic Force based on the number of times the Barrier inflicts Stun on enemies.

Damage Type: Non-Attribute

Arche Type: Dimension

When hit by enemies in the Magnetism Spurt state, Magnetic Force is consumed instead of Shield and HP. When all Magnetic Force is consumed or the skill button pressed again, discharges Magnetic Force to deal damage. When the skill ends, restores Shields to nearby allies and self proportional to Max Shield.

Damage Type: Non-Attribute

Arche Type: Tech

When used on the ground, activates Superconductivity Thrusters to soar into the air before descending. When used in midair, immediately descends and collides with enemies, dealing damage on collision. Damage increases proportionally to the amount of Magnetic Force consumed. When the skill ends, Magnetic Force is fully consumed. While using the skill, becomes immune to Knockdown and Knockback.

Damage Type: Non-Attribute

Max amount of Magnetic Force increases proportionally to Max Shield. When the Shield is fully consumed, gains Magnetic Care. This effect has a cooldown. Magnetic Force gradually decreases while Out of Combat.

Stats at Lv. 40

  • : 1309

  • : 1006

  • : 0

  • : 2441

  • : 3.22

  • : 2.68