Valby
Skills
Damage Type: Non-Attribute
Arche Type: Fusion
Fires a bouncing Bubble Bullet. Where the Bubble Bullet impacts, it creates a Small Puddle at the point of collision. Enemies who touch the Small Puddle take continuous DMG and are inflicted with Laundry. The Bubble Bullet explodes upon hitting an enemy or after bouncing a maximum number of times, dealing Explosion Damage on nearby enemies. Explosion Damage and Explosion Range increase with the number of times bounced.
Damage Type: Non-Attribute
Arche Type: Dimension
Forms a Big Puddle at a designated location. Emerges from the Big Puddle and inflicts Knockdown on nearby enemies. Enemies standing in the Big Puddle receive continuous DMG and are inflicted with Laundry. The skill's cooldown decreases proportionally to the number of enemies inflicted with Knockdown.
Damage Type: Non-Attribute
Arche Type: Dimension
Activates Liquefied state. While Liquefied, does not collide with enemies and creates a Waterway on the ground. Enemies standing in the Waterway take continuous damage and are inflicted with Laundry. In the Liquefied state, cannot use skills.
Damage Type: Non-Attribute
Arche Type: Fusion
Equip a Unique Weapon. The projectile impact of the Unique Weapon creates a Laundry Bomb, dealing continuous damage. If another Laundry Bomb is created where a Laundry Bomb exists, the two Laundry Bombs merge.
Damage Type: Non-Attribute
MP recovers while on water. Puddles created by skills are also considered water.
Stats at Lv. 40
: 1347
: 531
: 243
: 1976
: 3.96
: 3.3