Jayber
Skills
Damage Type: Non-Attribute
Arche Type: Dimension
Summons an Assault Turret. The Assault Turret remains on the battlefield to attack enemies. If hit by a Unique Weapon, it creates a Damage Zone that deals continuous damage to nearby enemies. When removed, the turret establishes an Explosion Range that deals Explosion Damage to nearby enemies. The number of turrets on the battlefield are added together and if the maximum limit is exceeded, the first turret summoned will be removed.
Damage Type: Non-Attribute
Arche Type: Dimension
Summons a Medical Turret. The Medical Turret recovers the HP of allies and turrets in the Recovery Zone and reduces Incoming Damage for Assault Turrets. If hit by a Unique Weapon, it creates a Taunt Zone that taunts enemies inside the zone. When removed, the turret establishes an Explosion Range that deals Explosion Damage to nearby enemies. The number of turrets on the battlefield are added together and if the maximum limit is exceeded, the first turret summoned will be removed.
Damage Type: Non-Attribute
Arche Type: Singular
Equips a Unique Weapon. The Unique Weapon causes an explosion at the point of impact, dealing Explosion Damage. If a turret is in the explosion range, each hit creates a Turret Zone, restores health to the turret, and increases the turret's duration.
Damage Type: Non-Attribute
Arche Type: Singular
Detonates a summoned turret, granting Overhaul. The self-destruction releases multiple fragments around, dealing Explosion DMG. While holding Overhaul, summon turrets within the Turret Zone.
Damage Type: Non-Attribute
When two or more Turrets are summoned, gains Turret Sync.
Stats at Lv. 40
: 1009
: 238
: 187
: 2120
: 3.96
: 3.3